|
Post by Winters on May 9, 2012 19:43:21 GMT -5
Everybody gets two basic ones. One is where the like, stab em in the face, the other they kick him down and stomp em. But then each character has theyre own Unique melee finisher, and its usually ability based. Four-Eyes induces infection on a solder and put him on your side as a zombie, which Spectre jabs em and then tosses a flash grenade. Theyre all pretty badass. Not really sure if each Delta Team member gets unique ones as well that are different from the USS ones.
|
|
|
Post by Lunapocalypse on May 10, 2012 5:58:48 GMT -5
Has that Delta team mission been released yet?
|
|
|
Post by Winters on May 10, 2012 8:15:27 GMT -5
They had a trial version out for awhile, it was mission 1. Then they put a pack out for 800 which was the following 3. Waiting on the next back to complete all 7 missions. But im not buying anything until this come out all in one back and doesnt cost me 25 bucks. From what ive heard, theyre even shorter then the original missions, which saddens me cause the original was already fairly short as it is. Id be all about getting 7 more missions to extend my experience, but not at half the price of the full game itself. If I wanna play Delta so badly, ill just jump into Versus mode, lmfao.
Starting mission was pretty great though, but frustrating near the end, and that was on Casual. I really, really hoped they wouldve patched the game in some parts by now. The one mission where your fighting the Super Tyrant on the elevator? Took 45 for a four player group to get past his first stage on Professional. Like, Nemesis? Had a strategy to him, this guy? Its one elevator, one platform, and blasting his chest for 45 minutes.
|
|
|
Post by Dr.MadMan on May 14, 2012 19:27:45 GMT -5
Yeah the last part was a pain in the ass.
|
|
|
Post by outbreakgirl on May 15, 2012 12:37:31 GMT -5
Meh, I have mixed feeling about this game. I like it, yet it's kind of silly.
|
|
|
Post by Le Dark Wolf on May 17, 2012 15:13:56 GMT -5
SPEC Ops Missions, Professional Difficulty, Aiming for mission competition without using firearms. Who dares to join me? [PM Please]
|
|
moz
Alive
Posts: 1
|
Post by moz on May 31, 2012 6:21:14 GMT -5
|
|
|
Post by Lunapocalypse on May 31, 2012 6:51:42 GMT -5
I'm confused.
She does look less of a strange Asian.
|
|
|
Post by Dr.MadMan on May 31, 2012 17:39:32 GMT -5
I...what?is that an important factor or,randomness?
|
|
|
Post by Lunapocalypse on May 31, 2012 18:02:38 GMT -5
Honestly that's what I thought of her face. Yet I'm struggling to find the RE-Vampedness Moz is on about.
|
|
|
Post by Winters on May 31, 2012 22:34:35 GMT -5
Wasnt that her face all along? Id have to find a comparison shot. Dont remember her being Asian, though... Then again, I rarely seen theyre faces, dont have the DLC packs. And in multiplayer, when I see them, I kill them quicker then they can even get into face seeing range. Serious, City Hall, Biohazard, bring it. 1 vs 3, I win.
|
|
|
Post by Winters on Aug 10, 2012 21:00:59 GMT -5
Been awhile since anybodies posted here, and I can see why. But just wanted to let yall know, for those who are actually still interested in the game, they patched it finally.
-Guns do the appropriate damage, even on Professional. Ive been playing it on Pro Mode, and I was blowing off zombies heads with the Samurai Edge with a single round each. Used to take two or three if you were lucky. Also killing Lickers with about three or four headshots using the same handgun. And those are the weaker guns, so the damage in the game is sorted our properly now
-You can now walk and run over items on the round and pick them up while still moving, as appose to stopped to crouch down and pick it up. This is a huge thing alone, it means making that mad dash to that ammo dump across the room, and picking up a herb along the way, all without losing your speed. This works with multiple items close together as well, you just tap the button and it picks them all up quickly. Even down team mates who are around guns, it goes for the team mates first.
-When you dive now, you recover a bit easier, and if you dive near a wall or a cover object, youll go into cover automatically from the dive. Meaning when your taking fire, you can backwards dive over that chest high wall, and get into cover very quickly, instead of navigating around it and then getting into cover.
-The AI is improved. Much, much more improved. Theres tons of changes to the AI, so ill just name off a few that stuck out for me. Bertha will heal you or anybody on your team when theyre low on health, every single time. And if multiple people are low and health, they will group together a little more so they all get healed by the same spray. They will get into cover when people are shooting at them, and wont charge in unless you do so yourself, or are supplying cover fire.
-Speaking of the range of said First Aid Spray, I think thats increased as well. As in you dont have to be making out with your buddy, or having an orgy with your team mates just to all get healed. This is good, cause there was plenty of times where I wanted to get healed, and I was just out of range, even though I was sooo close to them. Especially with lag in online games.
-Guns, ammo, herbs, general item placement is changed up. Smaller ammo dumps give you more ammunition, and youll find them more around those boss fights, or when your dueling Hunters. Especially on Professional, when they took sooo much damage, and you just didnt have enough ammunition to kill them all. Maybe this means that some things are randomized for the given area, as well. For online mode especially. People can memorize locations of First Aid Sprays. Tons of times during an online versus match, the game isnt about getting kills, or racking up points, your all fighting over the first aid sprays. Lmfao.
-Level cap is raised from 98 to 100. If you have autism, at least you get a nice rounded number. Raccoon City, 1998, Level Cap 98. Seriously? That was stupid to begin with. Glad they changed it. But it also means that you can strive for more and more experience just to get those two levels, if you even gotten to 98 in the game. Im guessing nobody has here, based on how many people hate it. But still, more is good.
-The shoulder bash move has been tweaked so that when you use it, you can use it again, gotta wait five seconds. This is good online, because people would shoulder bash you constantly. It wouldnt even hurt you, but it was bloody f**king annoying, and there was nothing you could do about it. Its also got something to do with sprinting, like it shares an invisible stamina bar or something, but its all fixed well now. Also cant bash people when theyre already on the ground.
-The grenade launcher is fixed, it only has four shots, and doesnt do an incredible amount of damage to players. Its used for flash damage, and knockdown, you cant noob tube with it and one hit people now in Multiplayer. This is probably the same with regular grenades as well, since they were soo cheap. I cant shoot, my aim sucks, ill just throw grenades until you die. Every single time.
I know for sure they tweaked sooo much more in the game, but id have to play it more to find out what those changes are.
|
|
|
Post by Lunapocalypse on Dec 11, 2012 8:00:28 GMT -5
Did I mention Slant Sux is making a second Operation Raccoon City and just how much I hate this game?
|
|